AI Insights · Timothy · April 2024
Top 5 Puzzle and Riddle Games on iOS in Latin America Q1 2024
Explore the performance of the top 5 puzzle and riddle games on iOS in Latin America for the first quarter of 2024, based on weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 puzzle and riddle games on iOS in Latin America showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Brain Test: Tricky Puzzles by UNICO STUDIO had a strong start with 44K downloads in the first week of January. However, downloads gradually declined, hitting a low of around 21K by the end of February before rebounding to 36K in the last week of March. Weekly revenue remained relatively steady, peaking at $921 in mid-February. Active users saw a decrease from 197K in January to 147K in early March, but recovered to 180K by the end of the quarter.
IQ Boost: Training Brain Games from Brightika, Inc. experienced a significant drop in weekly downloads, starting at 83K in early January and plummeting to just 315 by the end of March. Revenue followed a similar downward trend, starting at $221 and declining to $32. Active users also decreased from 202K in January to 124K by the end of March.
Brain Test 4: Tricky Friends by UNICO STUDIO saw fluctuating weekly downloads, starting at 17K in January, peaking at 26K by the end of the month, and then stabilizing around 9K in March. Weekly revenue remained relatively flat, with minor fluctuations, ranging from $132 to $250. Active users showed a spike from 38K in January to 51K at the end of the month, before settling around 30K in March.
Flashback: Tricky Fun Riddles by Radiant Cat Studio had a steady performance in terms of weekly revenue, maintaining around $800 throughout the quarter, with a peak of $1K in the last week of March. Downloads fluctuated, starting at 16K in January, dropping to 6K in February, and rising again to 19K by the end of March. Active users followed a similar pattern, starting at 30K, dipping to 19K, and then increasing to 30K by the end of the quarter.
Riddle Test: Brain Teaser Game by Kidding Box showed a notable increase in weekly downloads, starting at 2.7K in January and peaking at 21K by the end of February before declining to 4.2K in March. Revenue also saw an upward trend, reaching $838 in mid-March. Active users grew from 8.3K in January to 32K by the end of February, before decreasing to 16K in March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.